vue-录音组件
许荻荻的博客 2021/10/31 Vue
基于vue在PC端实现录音功能 需求背景:教师批改作业时,可在电脑上直接录音,发布后学生可以听到该录音。
# 实现效果图:
- 1.点击按钮
- 2.点击开始录音,倒计时开始。
- 3.录音中,倒计时开始,点击完成录音,结束录音生成录音条。
- 4.页面生成录音条,点击可听到刚刚的录音内容。
# 实现步骤
# 步骤一
准备文件,封装好方法js 第一个文件:hz-recorder-sdk.js
//hz-recorder-sdk.js
import HZRecorder from "./hz-recorder"
export default class {
startRecord (param) {
console.log(new Date());
let self = this;
try {
HZRecorder.get(rec => {
if (rec.error) return param.error(rec.error);
self.recorder = rec;
self.recorder.start(param.obj, param.objwidth);
param.success("开始录音");
})
} catch (e) {
param.error("开始录音失败" + e);
}
}
stopRecord (param) {
let self = this;
try {
let blobData = self.recorder.getBlob();
param.success(blobData);
} catch (e) {
param.error("结束录音失败" + e);
}
}
play (audio) {
let self = this;
try {
self.recorder.play(audio);
} catch (e) {
console.error("录音播放失败" + e);
}
}
clear (audio) {
let self = this;
try {
if(self.recorder) {
self.recorder.clear(audio);
}
} catch (e) {
console.error("清空录音失败" + e);
}
}
getRecord (param) {
let self = this;
try {
HZRecorder.get(rec => {
if (rec.error) return param.error(rec.error);
self.recorder = rec;
self.recorder.start();
param.success("开始录音");
})
} catch (e) {
param.error("开始录音失败" + e);
}
}
}
# 步骤二
第二个js文件: hz-recorder.js
export default class HZRecorder {
constructor(stream, config) {
//兼容
window.URL = window.URL || window.webkitURL;
navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia;
this.context = new (window.webkitAudioContext || window.AudioContext);
config = config || {};
config.sampleBits = config.sampleBits || 8; //采样数位 8, 16
config.sampleRate = config.sampleRate || (this.context.sampleRate/6); //在chrome和火狐浏览器下值不是44100,所以不能用44100/6
this.audioInput = this.context.createMediaStreamSource(stream);
this.createScript = this.context.createScriptProcessor || this.context.createJavaScriptNode;
this.recorder = this.createScript.apply(this.context, [4096, 1, 1]);
this.audioData = {
size: 0 //录音文件长度
, buffer: [] //录音缓存
, inputSampleRate: this.context.sampleRate //输入采样率
, inputSampleBits: 8 //输入采样数位 8, 16
, outputSampleRate: config.sampleRate //输出采样率
, oututSampleBits: config.sampleBits //输出采样数位 8, 16
, input: function (data) {
this.buffer.push(new Float32Array(data));
this.size += data.length;
},
compress: function () { //合并压缩
//合并
let data = new Float32Array(this.size);
let offset = 0;
for (let i = 0; i < this.buffer.length; i++) {
data.set(this.buffer[i], offset);
offset += this.buffer[i].length;
}
//压缩
let compression = parseInt(this.inputSampleRate / this.outputSampleRate);
let length = data.length / compression;
let result = new Float32Array(length);
let index = 0, j = 0;
while (index < length) {
result[index] = data[j];
j += compression;
index++;
}
return result;
},
encodeWAV: function () {
let sampleRate = Math.min(this.inputSampleRate, this.outputSampleRate);
let sampleBits = Math.min(this.inputSampleBits, this.oututSampleBits);
let bytes = this.compress();
let dataLength = bytes.length * (sampleBits / 8);
let buffer = new ArrayBuffer(44 + dataLength);
let data = new DataView(buffer);
let channelCount = 1;//单声道
let offset = 0;
let writeString = function (str) {
for (let i = 0; i < str.length; i++) {
data.setUint8(offset + i, str.charCodeAt(i));
}
}
// 资源交换文件标识符
writeString('RIFF'); offset += 4;
// 下个地址开始到文件尾总字节数,即文件大小-8
data.setUint32(offset, 36 + dataLength, true); offset += 4;
// WAV文件标志
writeString('WAVE'); offset += 4;
// 波形格式标志
writeString('fmt '); offset += 4;
// 过滤字节,一般为 0x10 = 16
data.setUint32(offset, 16, true); offset += 4;
// 格式类别 (PCM形式采样数据)
data.setUint16(offset, 1, true); offset += 2;
// 通道数
data.setUint16(offset, channelCount, true); offset += 2;
// 采样率,每秒样本数,表示每个通道的播放速度
data.setUint32(offset, sampleRate, true); offset += 4;
// 波形数据传输率 (每秒平均字节数) 单声道×每秒数据位数×每样本数据位/8
data.setUint32(offset, channelCount * sampleRate * (sampleBits / 8), true); offset += 4;
// 快数据调整数 采样一次占用字节数 单声道×每样本的数据位数/8
data.setUint16(offset, channelCount * (sampleBits / 8), true); offset += 2;
// 每样本数据位数
data.setUint16(offset, sampleBits, true); offset += 2;
// 数据标识符
writeString('data'); offset += 4;
// 采样数据总数,即数据总大小-44
data.setUint32(offset, dataLength, true); offset += 4;
// 写入采样数据
if (sampleBits === 8) {
for (let i = 0; i < bytes.length; i++, offset++) {
let s = Math.max(-1, Math.min(1, bytes[i]));
let val = s < 0 ? s * 0x8000 : s * 0x7FFF;
val = parseInt(255 / (65535 / (val + 32768)));
data.setInt8(offset, val, true);
}
} else {
for (let i = 0; i < bytes.length; i++, offset += 2) {
let s = Math.max(-1, Math.min(1, bytes[i]));
data.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7FFF, true);
}
}
return new Blob([data], { type: 'audio/mp3' })
// return new Blob([data], { type: 'audio/wav' });
},
closeContext:function(){
if(this.context) {
this.context.close();
}
}
}
}
//开始录音
start (obj, width) {
this.audioInput.connect(this.recorder);
this.recorder.connect(this.context.destination);
//音频采集
let self = this;
this.recorder.onaudioprocess = function (e) {
self.audioData.input(e.inputBuffer.getChannelData(0));
if(obj && width) {
let input = e.inputBuffer.getChannelData(0);
let changeWidth = width/2*Math.max.apply(null,input);
obj.style.width = changeWidth*1.3 + 'px';
}
}
}
//停止
stop () {
this.recorder.disconnect();
}
close () {
if(this.audioData) {
console.log(this.audioData)
this.audioData.closeContext();
}
}
//获取音频文件
getBlob () {
this.stop();
return this.audioData.encodeWAV();
}
//回放
play (audio) {
let b = this.getBlob();
audio.src = window.URL.createObjectURL(b);
}
//清理缓存的录音数据
clear (audio) {
this.audioData.buffer = [];
this.audioData.size = 0;
audio.src = ''
}
//停止播放
stopPlay (audio){
audio.pause();
}
// //上传
// upload (url,pdata, callback) {
// let fd = new FormData();
// fd.append('file', this.getBlob());
// let xhr = new XMLHttpRequest();
// for (let e in pdata)
// fd.append(e, pdata[e]);
// if (callback) {
// xhr.upload.addEventListener('progress', function (e) {
// callback('uploading', e);
// }, false);
// xhr.addEventListener('load', function (e) {
// callback('ok', e);
// }, false);
// xhr.addEventListener('error', function (e) {
// callback('error', e);
// }, false);
// xhr.addEventListener('abort', function (e) {
// callback('cancel', e);
// }, false);
// }
// xhr.open('POST', url);
// xhr.send(fd);
// }
static checkError (e) {
const { name } = e;
let errorMsg = ''
switch (name) {
case 'AbortError': errorMsg = '录音设备无法被使用'; break;
case 'NotAllowedError': errorMsg = '用户已禁止网页调用录音设备'; break;
case 'PermissionDeniedError': errorMsg = '用户已禁止网页调用录音设备'; break; // 用户拒绝
case 'NotFoundError': errorMsg = '录音设备未找到'; break;
case 'DevicesNotFoundError': errorMsg = '录音设备未找到'; break;
case 'NotReadableError': errorMsg = '录音设备无法使用'; break;
case 'NotSupportedError': errorMsg = '不支持录音功能'; break;
case 'MandatoryUnsatisfiedError': errorMsg = '无法发现指定的硬件设备'; break;
default: errorMsg = '录音调用错误'; break;
}
return { error: errorMsg }
};
static get (callback, config) {
if (callback) {
if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {
navigator.mediaDevices.getUserMedia({ audio: true, video: false }).then((stream) => {
let rec = new HZRecorder(stream, config);
callback(rec);
}).catch((e) => {
callback(HZRecorder.checkError(e));
})
} else {
navigator.getUserMedia({ audio: true, video: false }).then((stream) => {
let rec = new HZRecorder(stream, config);
callback(rec);
}).catch((e) => {
// HZRecorder.checkError(e)
callback(HZRecorder.checkError(e));
})
}
}
}
}
# 步骤三
封装好的 vue文件 :record.vue 我的实践项目时给予 vue+element-ui实现的,所以这里有用到element的弹框组件
<template>
<div class="layouts-recorder">
<el-dialog
title="录音"
:show-close="false"
:close-on-click-modal="false"
:close-on-press-escape="false"
:visible.sync="isShowRecord"
width="400px"
center
:before-close="handleClose">
<div class="recordCont">
<p class="recordTime">{{showTime}}</p>
<div class="recordImg">
<img class="recordPic" :class="{'star1': !isNotRecord}" src="../../../assets/images/components/record.png" alt="dark">
</div>
<p class="recordTip">正在录音</p>
</div>
<span slot="footer" class="dialog-footer">
<el-button @click="cancelRecord">取 消</el-button>
<el-button v-if="isNotRecord" type="success" @click="beginOrStopRecorder">开始录音</el-button>
<el-button v-else type="warning" @click="handleStopRecord">完成录音</el-button>
</span>
</el-dialog>
</div>
</template>
<script>
import Record from "@/assets/js/hz-recorder-sdk.js";
export default {
props:{
isShowRecord : {
type: Boolean,
default: false
},
},
data() {
return {
startTime: "", // 语音开始时间
endTime: "", // 语音结束
recorderTime: 0, // 录音时间
dialogVisible: false,
recorder: null,
recordUrl: '',
maxTime: 300, // 时间倒计时
showTime: '5:00',
allTimer: null,
isNotRecord: true, //当前 未开始 录音
};
},
mounted() {
this.init();
},
methods: {
init() {
this.recorder = new Record()
},
beginOrStopRecorder() {
if (!this.allTimer) {
this.recorder.startRecord({
success: res => {
this.coutdown();
this.allTimer = setInterval(this.coutdown, 1000);
this.startTime = new Date().getTime()
this.isNotRecord = false;
},
error: e => {
console.log(e)
}
});
}
},
coutdown() {
if (this.maxTime >= 0) {
let minutes = Math.floor(this.maxTime / 60);
let seconds = Math.floor(this.maxTime % 60);
this.showTime = minutes + ":" + (seconds >= 10 ? seconds : "0" + seconds);
--this.maxTime;
} else {
this.handleStopRecord();
this.resitCoutdown();
}
console.log("倒计时中")
},
resitCoutdown() {
clearInterval(this.allTimer);
this.allTimer = null;
this.maxTime = 300;
},
cancelRecord() {
this.handleClose(null)
},
// 停止录音的方法
handleStopRecord() {
this.endTime = new Date().getTime();
this.recorderTime = Math.round((this.endTime -this.startTime)/1000);
if(this.recorderTime<1){
console.log('录音时间过短,请重新录入');
return ;
}
this.recorder.stopRecord({
success: res => {
let curVideoObj = {
resBlob : res,//此处可以获取音频源文件(res)
url: URL.createObjectURL(res),
videoTime: this.toNormalTime(this.recorderTime) // 9 -> 0:09
}
this.handleClose(curVideoObj)
this.resitCoutdown();
},
error: e => {
console.log(e)
}
});
},
toNormalTime(time) {
let minutes = Math.floor(time / 60);
let seconds = Math.floor(time % 60);
let msg = minutes + ":" + (seconds >= 10 ? seconds : "0"+seconds) + "";
return msg
},
handleClose(videoObj) {
this.$emit('closeRecord' , videoObj)
},
},
};
</script>
<style lang="scss">
p{
margin: 0;
}
.recordCont{
min-height: 180px;
.recordTime{
font-size: 40px;
text-align: center;
font-size: #333;
}
.recordImg{
margin-top: 20px;
display: flex;
justify-content: center;
.recordPic{
display: inline-block;
width: 70px;
}
}
.recordTip{
text-align: center;
margin-top: 20px;
}
.star1 {
animation: star1_rotate 1.5s linear infinite;
}
}
// 一闪一闪亮晶晶
@keyframes star1_rotate{
0%{
transform: scale(1)
}
50%{
transform: scale(1.2)
}
100%{
transform: scale(1)
}
}
</style>
# 步骤四
在父组件中正常引入该组件,即可。以及必要的 属性 及 方法。
<template>
<div class="uploadPart">
// 点击录音按钮
<el-button icon="el-icon-microphone" plain type="success" @click="openRecordDia">点击录音</el-button>
// 录音内容展示条
<div class="mp3List">
<div class="mp3Item" v-for="(item, index) in recordList" :key="index">
<div class="mp3Bar" @click="playAudio(item)">
<img class="playIcon" src="../../../assets/images/components/recordPlay.png" alt="">
<p class="mp3Time">{{item.time}}</p>
</div>
<div class="delBtn" @click="delRecord(index)">删除</div>
</div>
</div>
// 封装好的录音组件
<record
v-if="isShowRecord"
:isShowRecord="isShowRecord"
@closeRecord="closeRecord"/>
// 页面中播放录音的 video
<video ref="recordPlayer" style="display: none"></video>
</div>
</template>
<script>
import record from "@/views/correctMenu/components/record"
export default{
data() {
return{
isShowRecord: false,
recordList: [],
}
},
methods:{
closeRecord(obj){ // 关闭弹框,并记录由组件传来的内容。
this.isShowRecord = false;
if (obj) {
this.recordList.push({
url: obj.url,
time: obj.videoTime,
videoBlob: obj.resBlob
})
}
},
openRecordDia() { // 打开弹框
this.isShowRecord = true;
},
playAudio(obj) { // 播放该录音
if (obj) {
this.$refs.recordPlayer.src = obj.url
this.$refs.recordPlayer.play()
}
},
}
}
</script>
<style>
.mp3List{
width: 50%;
margin-bottom: 20px;
.mp3Item{
margin-bottom: 10px;
display: flex;
align-items: center;
.mp3Bar{
cursor: pointer;
width: 200px;
height: 30px;
border-radius: 8px;
background: rgba(112, 182, 3, 0.6);
display: flex;
justify-content: space-between;
align-items: center;
padding: 0 10px;
.playIcon{
width: 13px;
display: inline-block;
}
.mp3Time{
color: #333;
font-size: 14px;
}
}
.delBtn{
color: #333;
font-size: 14px;
margin-left: 20px;
cursor: pointer;
}
&:last-child{
margin-bottom: 0;;
}
}
}
</style>